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    <title>raylib web game</title>

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        function saveFileFromMEMFSToDisk(memoryFSname, localFSname)     // This can be called by C/C++ code
        {
            var isSafari = false; // Not supported, navigator.userAgent access is being restricted
            //var isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent);
            var data = FS.readFile(memoryFSname);
            var blob;

            if (isSafari) blob = new Blob([data.buffer], {type: "application/octet-stream"});
            else blob = new Blob([data.buffer], {type: "application/octet-binary"});

            // NOTE: SaveAsDialog is a browser setting. For example, in Google Chrome,
            // in Settings/Advanced/Downloads section you have a setting:
            // 'Ask where to save each file before downloading' - which you can set true/false.
            // If you enable this setting it would always ask you and bring the SaveAsDialog
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